![]() ![]() now click build locally on the upper bar (next to the open file button)ġ2. bsa files to the "content" folder in XLASTġ1. Repeat for all folders that are supposed to go into the Data folderġ0. bsa where your subfolder that goes into the data folder is in the rootĩ. This is when you open up Fallout archive toolĨ. Click the next button until you can add your filesĦ. Title image: (same as Dashboard icon image)ĥ. ok so what you are going to do is open up XLASTĭashboard icon image: (download one from internet: 64圆4 png image) if your mod has custom textures your going to have to do this ArchiveInvalidation InvalidatedĢ. XLAST-in the xbox SDK (also called Xbox and Live Authoring Submission Tool)ġ. Updated default.xex for fallout 3 to TU 3 ![]()
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